![]() Added Class to help text alongside ID and Type at the bottom of the tooltip.To prevent confusion between National Wonders and World Wonders. National Wonders and World Wonders are now separated into their respective lists.Corporation buildings are listed in their own group.Dummy buildings that use either IsDummy = 1 or Cost = -1 and PrereqTech = NULL are listed in their own group.World Congress wonders are listed into their own group.Religious buildings are listed in their own group.Buildings now are categorized and separated!.Now you can add free buildings and stack multiple buildings! ( See update v.No more having to keep pressing the " Promote" button to get to high levels while playing on game speed above Standard. XP given by promoting the unit using the " Promote" button is now scaled properly if you play with Vox Populi.I still haven't figured out how to prevent that to happen, SO BEWARE! If you made that mistake, then DON'T SAVE and reload your previous save, otherwise, the city will corrupt. NOTE: You can still apply it to a city in Painting Mode. Plot ownership and water terrain selection are also hidden when you're selecting a city plot.If you place an improvement on top of a city, then that city will corrupt.It's because you can't place a feature beneath a city, since it will get instantly removed.Added warning checks in Editing Mode to Features and Wonders and Improvements stacks when you're selecting a city plot that will hide its contents and replace it with warning text instead.So it won't be hidden when you have a lot of GPTI. Added more information to the tool tip around yield changes.Including automatically applying the right plot type and terrain type when you place the new Natural Wonders to a plot. Also added support for additional Natural Wonders from More Wonders for VP mod.So then the added Natural Wonders are listed alongside vanilla Natural Wonders. Added support for additional Natural Wonders that uses PseudoNaturalWonder column on Features table.I placed the values right at the top of the codes, so it's easier to edit. To change the location of IGE button and options panel (right-click menu), you can edit the IGE_a file.Requires EUI (aka Enhanced User Interface). If you use EUI, IGE button is now placed inside the Top Panel.Originally made by with additional modification by can see all changes I made here: GitHub Repository Wikis Immerse yourself in game lore, tutorials, and more.An in-game editor for Civilization V to alter the map and many other things on the fly. Metaverse See how you rank against other players in your favorite games. Community Stay up-to-date with game news and dev journals. All Games Check out our complete catalog of award-winning games. ![]() Ashes of the Singularity Massive-scale warfare in an epic RTS. The Political Machine 2024 Win the hearts and minds of America's voters. Star Control The space action/adventure classic returns. Sins of a Solar Empire II Real-time strategy. Games Galactic Civilizations Discover new adventures and rule the galaxy your way in this 4X space strategy game. ![]() Corporate Software Solutions Increase productivity, design intelligent controls and reinforce branding with our enterprise products. View All Software Products Discover our productivity and customization tools. WindowBlinds 11 Customize the look and feel of your taskbar, window frames, and more. SpaceMonger Quickly free up storage space on PCs and shared-networks. CursorFX Customize your Windows cursor and create your own. Groupy 2 Organize multiple applications into grouped tabs on your Windows desktop. Multiplicity Connect multiple PCs with one keyboard and mouse. DeskScapes Personalize your desktop wallpaper with animated pictures and video. ![]() Fences 5 Automatically organize your desktop apps, files, and folders on Windows 10 and 11. Start11 Customize the Start Menu and Taskbar in Windows 10/11. Navigation Software Object Desktop Your complete Windows customization suite.
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